socket基本连接
基本操作
服务端
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
#include <string.h>
int main(int argc, char* argv[])
{
std::cout << "begin" << std::endl;
//1.创建一个侦听socket
int listenfd = socket(AF_INET, SOCK_STREAM, 0);
if (listenfd == -1)
{
std::cout << "create listen socket error." << std::endl;
return -1;
}
//2.初始化服务器地址
struct sockaddr_in bindaddr;
bindaddr.sin_family = AF_INET;
bindaddr.sin_addr.s_addr = htonl(INADDR_ANY);
bindaddr.sin_port = htons(3000);
if (bind(listenfd, (struct sockaddr *)&bindaddr, sizeof(bindaddr)) == -1)
{
std::cout << "bind listen socket error." << std::endl;
close(listenfd);
return -1;
}
//3.启动侦听
if (listen(listenfd, SOMAXCONN) == -1)
{
std::cout << "listen error." << std::endl;
close(listenfd);
return -1;
}
while (true)
{
struct sockaddr_in clientaddr;
socklen_t clientaddrlen = sizeof(clientaddr);
//4. 接受客户端连接
int clientfd = accept(listenfd, (struct sockaddr *)&clientaddr, &clientaddrlen);
if (clientfd != -1)
{
char recvBuf[32] = {0};
//5. 从客户端接受数据
int ret = recv(clientfd, recvBuf, 32, 0);
if (ret > 0)
{
std::cout << "recv data from client, data: " << recvBuf << std::endl;
//6. 将收到的数据原封不动地发给客户端
ret = send(clientfd, recvBuf, strlen(recvBuf), 0);
if (ret != strlen(recvBuf))
std::cout << "send data error." << std::endl;
else
std::cout << "send data to client successfully, data: " << recvBuf << std::endl;
}
else
{
std::cout << "recv data error." << std::endl;
}
close(clientfd);
}
}
//7.关闭侦听socket
close(listenfd);
return 0;
}
客户端
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
#include <string.h>
#define SERVER_ADDRESS "192.168.200.144"
#define SERVER_PORT 3000
#define SEND_DATA "helloworld"
int main(int argc, char* argv[])
{
//1.创建一个socket
int clientfd = socket(AF_INET, SOCK_STREAM, 0);
if (clientfd == -1)
{
std::cout << "create client socket error." << std::endl;
return -1;
}
//2.连接服务器
struct sockaddr_in serveraddr;
serveraddr.sin_family = AF_INET;
serveraddr.sin_addr.s_addr = inet_addr(SERVER_ADDRESS);
serveraddr.sin_port = htons(SERVER_PORT);
if (connect(clientfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == -1)
{
std::cout << "connect socket error." << std::endl;
close(clientfd);
return -1;
}
//3. 向服务器发送数据
int ret = send(clientfd, SEND_DATA, strlen(SEND_DATA), 0);
if (ret != strlen(SEND_DATA))
{
std::cout << "send data error." << std::endl;
close(clientfd);
return -1;
}
std::cout << "send data successfully, data: " << SEND_DATA << std::endl;
//4. 从服务器收取数据
char recvBuf[32] = {0};
ret = recv(clientfd, recvBuf, 32, 0);
if (ret > 0)
{
std::cout << "recv data successfully, data: " << recvBuf << std::endl;
}
else
{
std::cout << "recv data error, data: " << recvBuf << std::endl;
}
//5. 关闭socket
close(clientfd);
return 0;
}